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An Elder Scrolls III: Morrowind Roleplay latest news: Might be closing down.Welcome back; your last visit was on Today
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Board Updates This is where staff will place updates and announcements. These will generally pertain to rules and layout, forum events, awards, as well as bans on certain types of characters.
Activity Checks Subforums: Activity Checks
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Jan 8 2013, 05:00 PM In: Might be closing down. By: Kingslayer Sul |
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Rules & Information This forum contains information, and links to information, that you will need to get started on this roleplay.
Additional Information • Technical Information Subforums: Additional Information,
Technical Information
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Oct 7 2012, 07:53 PM In: Canon Reservation Thread By: Aardvark-Alice |
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Comments, Questions, & Suggestions This is forum for questions about how the roleplay or the forum it is hosted on works. This is also an area for comments about how things are done here, and any suggestions and ideas you might have. Guest posting is enabled.
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Introductions & Departures If you are new to the forum, start up a thread in this section, so that the existing members of the forum can welcome you with open arms. On the other hand, if you have to leave us -- whether for a period of time or indefinitely -- this is where you can notify the board of your absence.
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Nov 23 2012, 04:18 PM In: The weekend. By: Kingslayer Sul |
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New Characters The character form is located in here. Fill it out, and post your character in this section. When you are finished, a moderator will look it over and send it to Accepted Characters, or they will tell you what you need to change so that it will be acceptable.
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Oct 30 2012, 11:28 PM In: Ilarwe Direnni [WIP] By: Kingslayer Sul |
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Accepted Characters All approved character profiles are sent here, and organized according to whether they are original or canon. Once your profile is sent here, you may begin to roleplay with that character.
Canon Characters • Original Characters Subforums: Original Characters,
Canon Characters
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Nov 23 2012, 10:36 PM In: Meesei By: Kingslayer Sul |
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Profile Archives If a character is deceased or abandoned and is no longer in use, they are moved here. If you ever need your profile moved back, contact a moderator.
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Nov 14 2012, 07:46 PM In: Sileen By: Kingslayer Sul |
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Plotting & Discussion This is a place for plot discussion and development. Plot for your roleplays, or for future events, here. You can also discuss the roleplay here.
Adoptables • Plotters • Requests • Thread Trackers Subforums: Plotters,
Requests,
Thread Trackers,
Adoptables
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Oct 21 2012, 12:26 PM In: Hanging By A Thread By: Sotha Sil |
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In-Character Extras Neat little character extras, such as journals, may be placed in here. This is completely optional, and just for fun.
Games • Journals • Correspondence • Media • Timelines Subforums: Games,
Journals,
Correspondence,
Media,
Timelines
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Oct 12 2012, 01:21 AM In: You just woke up naked in b... By: Boethiah |
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Factions This forum holds information concerning the major and minor factions, and the signup threads for faction-related main plots.
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Ascadian Isles Located in southern Vvardenfell, this region is comprised of lush, green, well-watered lowlands in the south where most of Vvardenfell's agriculture is found. This area is mostly under the control of House Hlaalu and Empire. The islands are scattered, however they are close enough for easy transportation.
Vivec • Ebonheart • Pelagiad • Suran Subforums: Vivec,
Ebonheart,
Pelagiad,
Suran
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Dec 11 2012, 11:07 PM In: Information Diving [Llathan... By: Maral |
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Ashlands The largest geographical region on the island, most of the Ashlands is dry, inhospitable wasteland. Blustering ash storms blow across this sparsely-vegetated landscape, spreading the Blight to animals and people. Only the western part is under Redoran control, with its Council seat at Ald'ruhn. Separating it from Red Mountain and the minions of Dagoth Ur is the Ghostfence.
Ald'ruhn • Ghostgate • Maar Gan • Urshilaku Camp Subforums: Ald'ruhn,
Ghostgate,
Maar Gan,
Urshilaku Ashlander Camp
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Azura's Coast Named for the shrine to Azura found in its southeast corner, Azura's Coast is composed mostly of various islands, scattered along the island's eastern and southern coast. Fairly desolate, most of its territory is under Telvanni control. The dominance of Telvanni in this area makes it one of the least subject to the Empire or the Tribunal.
Sadrith Mora • Wolverine Hall
Tel Aruhn • Tel Branora • Tel Fyr • Tel Mora Subforums: Sadrith Mora,
Wolverine Hall,
Tel Aruhn,
Tel Branora,
Tel Fyr,
Tel Mora
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Oct 21 2012, 11:47 AM In: Of His Flesh By: Jalvesi Telvanni |
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Bitter Coast A largely uninhabited southwestern area of Vvardenfell, the Bitter Coast is a humid region dominated by salt marshes and swampland. It lies between the mounts of the West Gash and the Inner Sea. The region known as the Smuggler's Coast is littered with smugglers, who operate from their hidden caves.
Seyda Neen • Hla Oad • Gnaar Mok Subforums: Seyda Neen,
Hla Oad,
Gnaar Mok
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Grazelands The pastoral heartland of Vvardenfell, the Grazelands are mostly uninhabited, the uninhabited land belonging to the Temple. Aside from Tel Vos and its accompanying village, most of the population comprises of Ashlanders.
Tel Vos • Ahemmusa Camp • Zainab Camp Subforums: Tel Vos,
Zainab Ashlander Camp,
Ahemmusa Ashlander Camp
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Molag Amur Located inland in the southeast of Vvardenfell, Molag Amur is an uninhabited wasteland of rocky hills, steep-sided ravines, lava pools, and barren ash pavements. Pathfinding and travel is extremely difficult in this trackless wilderness, and is complicated by frequent ash storms, its worst parts being non-traversable even by Ashlanders.
Molag Mar • Erabenimsun Camp Subforums: Molag Mar,
Erabenimsun Ashlander Camp
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Red Mountain Red Mountain is the vast volcano dominating the island of Vvardenfell. The region is considered to be the most dangerous on the continent; however, the Empire runs glass and ebony mines here. The Ghostfence keeps Dagoth Ur's minions and blighted creatures from penetating the border. Within this region, there are four ancient Dwemer citadels, all under control of Dagoth and his most trusted Ash Vampires.
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Sheogorad Sheogorad island and its associated lesser islands are a maritime wilderness extending north from Vvardenfell into the Sea of Ghosts. The region is largely hostile and uninhabited, with two small villages at Ald Redaynia and Dagon Fel. It is politically unaligned, but ancient Velothi buildings, Dwemer ruins, bandit strongholds, and Daedric shrines dot the landscape.
Dagon Fel Subforums: Dagon Fel
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West Gash Stretching from the south of Balmora to the shores of the Sea of Ghosts is the region of the West Gash. The region consists mostly of rocky scrubland marked by unique, natural rock bridges and sparse forest in its north. The Caldera Mining Company has been granted an Imeprial monopoly to mine raw ebony. House Redoran, who holds most control in this region, views this as an affront.
Balmora • Ald Velothi • Caldera • Gnisis • Khuul Subforums: Balmora,
Ald Velothi,
Caldera,
Gnisis
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Other Any place in Vvardenfell not listed above.
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Solstheim Solstheim is an island to the northwest of Vvardenfell and east of Skyrim, its climate being similar to the latter. It is not a part of any province in the Empire, despite Imperial presence being there.
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In the Past If it takes place before the time of the roleplay, it is played out here (even if it is on Nirn). This is mostly for character backstory.
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Planes of Oblivion The dimensional planes which are home to all Daedra. Each Prince's plane has a specific name, and varies in what they are like, as well as their size.
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Other If it takes place in any place not detailed above (even if it is on Nirn), it goes here.
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